Fallout 4

Home, Sweet Home

Exterior. A look-out perch is on top.
Made it two stories high to allow plenty of room on the inside for the Armor Stations.
The gap in the walls half way up was done (to let in daylight and "fresh air") by putting a roof/floors on top of
the first level, adding walls and roof for the second level, then removing the roof/floors from the bottom level.

In order to light up the faces of the lions, I "floated" some lights in front of them.
This is done by taking off Power Armor where the light is wanted, attaching a light near the top of the armor, then moving the armor.
(In the background, by the lion's nose, is a settler who I equipped with a spare missile launcher for increased security.)

Interior, Living Area.
The door is just out of sight on the left.
The small cabinet has all the excess supplies and gear that I may want later.
Next is the Bobblehead display, the Magazine rack, lounging area, desk, bed, cabinet, and jukebox.
The center of the room was darkish, so I floated a small floor (attached to the side of a prefab and then removed the prefab) and hung the lights.

Interior, Work Area
Most of it is self-explanatory. The large cabinet by the door has all the stuff to sell to vendors if I ever run out of other, easier things to sell (e.g.: water).

All my Mods, Misc. stuff, and things which can be used to craft on the cooking and chemistry stations are stored in the work benches.
Every time I come home, I transfer the junk, then get Cash, any Aids (corn, purified water, etc.) from the workbench inventory.
I transfer any goodies for crafting from my Aid inventory to the workbench (see a printable list of things for crafting).
Then I craft things at the Chem and Cooking stations, mainly for the XP (after taking a 1-hour nap first).
I move excess Aids, etc., to the small cabinet to the right of the door.


Damned Settlers!

I built this home for myself because I was tired of settlers crowding the carport when I was trying to use the workbenches.
But it turns out that the settlers have no regard for a person's private space.

The first time I returned from a mission, Preston was inside. I slept an hour and when I got up, he was gone, so the next time I left,
I made sure to close the door. When I came back, more people were inside. Slept some more, they disappeared, and as I left,
I went into the build mode and put a large cabinet on the outside of the door so that it would not open, Came back later and
MORE people were inside.

So I built a home like the one above, but floating 10 feet off the ground. I put the Fast Travel mat on a floating platform outside the door.
There was absolutely no physical way for settlers to get inside. But every time I come back from a mission, settlers have spawned inside.

If I wanted to take a quick nap for the XP bonus, but some settler was already in my bed. I assigned him a bed elsewhere and will continue
to do that to settlers in my bed. If any settlers are just loitering around or using workbenches in my home, I assign them to a job elsewhere,
even if I have to build a crafting machine for them to work on. Or I'll send them to a settlement with fewer people.

But the bottom line is that you can't really keep them out of your home.

Update: I came back from a mission looking for Preston and couldn't find him, even though his marker showed him to be in my house.
Turns out that he was on the roof of my floating house, 30' off the ground, with no way for him to have gotten there.
Even quitting and restarting didn't help. I had to build a series of ladders for him to come down.

Update 2: I finally decided to build a home base all to myself at Red Rocket. I simply scrapped everything but the work benches,
closed the garage door, put a sleeping bag on the floor, and had my own space. I even put a few turrets out front. But then I was
surprised to hear them firing on some super mutants even though I had no food planted or water production to attract them.

So I added more turrets to get over 100 Defense points and figured that I might as well add 60 points of water pumps since that's
what I usually did at settlements. I also opened the garage door and added on a structure more or less attached to it to hold a
better bed, sofa, and other furnishings. The fast travel mat is in the garage, making it easy to come and go.

Without having the Leader perks, the easiest way to move the ton of stuff from the work benches in Sanctuary to Red Rocket
was to go into the Build mode and simply carry a work bench to the middle of the bridge. Then I transferred everything over
to my Pip-Boy inventory and slow-walked to Red Rocket.

Had I thought of this at the very start of the game, it would have been even easier to move everything to Red Rocket. And of
course, you don't really have to move everything over. You can just assign someone to carry stuff.

It is wonderful to finally come home and not find settlers in my bed and using my work benches.

Nov. 2025 Update:

While walking through the great Wasteland, I saw a bunch of settlers ahead. When I caught up to them, I was surprised to see that they were all the settlers from Sanctuary being led by Preston Garvey. In all the years that I've been playing F4, I've never seen this before. They all ended up back in Sanctuary, so I don't know what prompted this.

In a different playing of F4, I went back to Sanctuary to turn in a mission to Preston as instructed, but the map should him as being just south of Concord, so I fast traveled there and he had already moved further south. I kept chasing after him and eventually caught up to him and turned in the mission. What the heck!!

I'm getting so sick of this kind of stuff that I'm about ready to give up on F4 again.


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